Friends, readers and colleagues,
It is with surpassing pride and gladness that I can, at long last, show you the cover to the upcoming complete collection of this series and announce the first opportunity to pre-order an copy for your very own. The book will include every tragedy, a 22 page story written and drawn by me just for the collection along with additional illustrations and other exclusive content that will not be available online.
If you have enjoyed the series thus far and would like to support it in a tangible way, it would be a great catalyst in the longterm potential success, proliferation and acceptance of this book in this wide, wild world of ours, if you would consider pre-ordering it from one of the following retailers:
Barnes and Noble
Please tell your friends, professors, pumpkins, pets and sworn enemies about it. I thank you for all the support, kindness and for the shared sense of comedy emerging from tragedy that we apparently share. Good day to you all.
I drew a pirate thing. Pirates are assholes. Leave those indigenous island people’s treasure alone, assholes.
"We both said a lot of things that you’re going to regret. But I think we can put our differences behind us. For science. You monster." (x)
Beetlejuice piece for the 3B Show at Gallery 1988, which featured work based on Beetlejuice, Bill and Ted, and Back to the Future
Classic Ads: Gun Fight
Gun Fight, known as Western Gun in Japan & Europe, is a 1975 arcade shooter game designed by Tomohiro Nishikado, and released by Taito in Japan & Europe and by Midway Games in North America. It was the first video game to depict human-to-human combat, while the Midway version was also the first video game to use a microprocessor. Following its November 1975 release in North America, it went on to sell over 8,000 arcade cabinets in the U.S.
The theme of the game involves two Old West cowboys armed with revolvers and squaring off in a duel. Whoever shoots the other cowboy first wins the duel. Unlike in a real-life duel, however, both cowboys get numerous opportunities to duel in order to score points (one point per successful draw). [Wiki]
The Nightmare Before Christmas (1993)
Dream Code: 4600-2613-8179
This is one of the coolest dream towns ive stumbled upon. It looks like the moon and theres a space mystery of sorts (and shoutouts to 2001 Space Odyssey) and really cool layout. Just wow!
Such effort! A+ for this town!